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修复多层载具过桥后的层间距塌陷与出桥后的悬空问题 - #1253

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🤖 微风自动审查

本次 PR 共修改 3 个文件,新增 246 行,删除 26 行。

变更范围: C++ 核心代码

自动风险提示:

  • ⚠️ 修改了 C++ 核心代码但没有同步修改 tests/,建议确认现有测试是否已经覆盖本次行为变化。
  • ⚠️ 触及存档、地图、载具、角色、物品或库存核心路径,属于较高回归风险区域。

建议测试内容:

  • 快速检查: 检查补丁空白、变更 JSON/Python/XML/Visual Studio 项目文件、未解决合并标记,以及内置穆尔卡武器工坊关键路径。
  • Windows Tiles x64 MSVC: 编译翻译,执行完整 Release x64 MSVC 构建和 windist 打包,并验证 Windows 构件中的内置武器工坊。
  • Windows 数据加载烟雾测试: 运行打包后的 cataclysm-tiles.exe --jsonverify,确认可执行文件能够真正启动并完成核心游戏数据加载;Windows 构件会先上传,烟雾测试失败时仍可下载人工排查。
  • Android Gradle 快速检查: 使用 JDK 11 解析 Gradle 配置和依赖,提前发现 Android 构建环境或脚本问题。
  • Android arm64: 编译翻译和 arm64 Release APK,并保留 APK 构件供设备实测。

这是规则型自动审查,会依据本次 PR 的实际变更范围生成风险提示和测试建议,不假定 PR 的来源或用途,也不替代人工代码审查。每次推送后会自动更新这条摘要。

@coderabbitai

coderabbitai Bot commented Oct 30, 2026 •

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Review in Change Stack →

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