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Vehicle mass calculations now count each passenger or monster only once, even when they occupy multiple boardable parts. This prevents the same rider’s weight from being added repeatedly and provides a more accurate vehicle mass when multiple parts are occupied.
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Run ID: c8df4fa6-6fb9-48f4-9386-68b012a6a00d
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Reviewing files that changed from the base of the PR and between 8343c2f and 8a063ae.
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src/vehicle.cpp
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📝 Walkthrough
vehicle::calc_mass_center now counts each passenger’s or monster’s weight once, even when the creature is associated with multiple boardable parts.
Changes: Vehicle mass calculation
Layer / File(s)
Summary
Deduplicate rider weights src/vehicle.cpp
The mass calculation tracks rider pointers and adds passenger or monster weight only when the pointer has not already been counted.
The rider-weight change has no established issue requiring a merge hold based on the available review evidence.
Pre-merge checks · 4 · 1
Failed checks (1 warning)
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Docstring Coverage
Docstring coverage is 0.00% which is insufficient. The required threshold is 80.00%. Docstring coverage is scoped to functions touched by this diff. Analyzed 1 functions across 1 files.
Write docstrings for the functions missing them to satisfy the coverage threshold.
Passed checks (4 passed)
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Description Check
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Title check
标题准确描述了主要变更:修复坐骑在飞艇绳梯格上被重复计算体重并导致飞艇坠毁的问题。
Linked Issues check
Check skipped because no linked issues were found for this pull request.
Out of Scope Changes check
Check skipped because no linked issues were found for this pull request.
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src/vehicle.cpp
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